2013-06 | Learner Acceptance of a Multimedia-Based Learning System | 류호경 |
2018-12 | Making New Narrative Structures with Actor's Eye Contact in Cinematic Virtual Reality (CVR) | 류호경 |
2018-04 | Measuring the Kinematics of Daily Living Movements with Motion Capture Systems in Virtual Reality | 류호경 |
2016-06 | Melodic Contour Identification Reflects the Cognitive Threshold of Aging | 류호경 |
2016-03 | Mixing Up Social Traits for Co-Design Practices | 류호경 |
2012-03 | Mobile Gaming - A Serious Business | 류호경 |
2017-10 | Multi-Sensory Integration Impairment in Patients with Minimal Hepatic Encephalopathy | 류호경 |
2018-04 | Multisensory Integration Strategy for Modality-Specific Loss of Inhibition Control in Older Adults | 류호경 |
2016-05 | Nonverbal auditory working memory: Can music indicate the capacity? | 류호경 |
2017-11 | Object permanence and the development of attention capacity in preterm and term infants: an eye-tracking study | 류호경 |
2013-05 | Personality and its effects on learning performance: Design guidelines for an adaptive e-learning system based on a user model | 류호경 |
2018-07 | R&D 투자 의사결정에서 감정적 단서의 영향 및 관성적 의사결정에 관한 연구 | 류호경 |
2012-02 | Risky business or sharing the load? - Social flow in collaborative mobile learning | 류호경 |
2013-08 | Serious games for stroke patients: Attending to clinical staff's voices | 류호경 |
2018-02 | Servicizing Solutions for Manufacturing Firms: Categorizing Service Ideas from Product-Service Integrated Examples | 류호경 |
2011-12 | SqueeView: 공간지각능력 향상을 위한 기능성게임 | 류호경 |
2014-02 | A task-specific interactive game-based virtual reality rehabilitation system for patients with stroke: a usability test and two clinical experiments | 류호경 |
2013-02 | To be biased or not to be: choosing between design fixation and design intentionality | 류호경 |
2019-01 | Usability Evaluation of an Image-based Pill Identification Application | 류호경 |
2019-05 | Validation of the Korean Stroop Test in Diagnosis of Minimal Hepatic Encephalopathy | 류호경 |
2017-07 | Virtual daily living test to screen for mild cognitive impairment using kinematic movement analysis | 류호경 |
2019-09 | VR-MOOCs: A Learning Management System for VR Education | 류호경 |
2017-03 | Weighted affordance-based agent modeling and simulation in emergency evacuation | 류호경 |
2011-12 | 게임과 공격성: 게임의 심리-행동 영향을 고려한 평가방법 제안 | 류호경 |
2013-02 | 경험지식과 의사결정의 관계에 대한 실험적 연구: Negative adjustment와 knowledge reinforcement를 중심으로 | 류호경 |
2017-03 | 디자인-기술인용 특허정보를 활용한 애플社의 디자인권 전략 도출 | 류호경 |
2013-02 | 망각곡선에 따른 interface task complexity | 류호경 |
2014-12 | 사용자의 False belief를 이용한 새로운 기능 선택방식에 대한 연구 | 류호경 |
2011-12 | 상황기반 학습시스템의 영향과 설계방법에 대한 실험적 고찰 | 류호경 |
2017-03 | 의학-공학의 융합 연구인 중개 연구를 통해서 본 예술-공학 융합 연구의 발전 방향 | 류호경 |