2020-02 | Toning: New Experience of Sharing Music Preference with Interactive Earphone in Public Space | 최인경 |
2020-09 | TV 예능 프로그램 속 브랜드 PPL의 효과에 관한 연구-프로그램 인게이지먼트와 침입성의 상호작용효과를 중심으로- | 이경렬 |
2012-08 | TV광고와 인터넷 배너광고 간의 크로스미디어광고의 효과에 관한 실증적 연구: 광고인게이지먼트, 브랜드인게이지먼트, 구매의도를 중심으로 | 이경렬 |
2010-12 | UCC 동영상광고의 정보처리과정에 관한 규범적 모델의 개발에 관한 연구: 멕켄지, 러츠, 벨치(Mackenzie, Lutz, and Belch, 1986)의 모델을 중심으로 | 이경렬 |
2018-11 | Understanding Influential Comments in Online Conversations | 한진영 |
2016-02 | Understanding Mass Interactions in Online Sports Viewing: Chatting Motives and Usage Patterns | 고민삼 |
2018-03 | Understanding the Emergence and Social Acceptance of Electric Vehicles as Next-Generation Models for the Automobile Industry | 조용우 |
2018-03 | Understanding the Emergence and Social Acceptance of Electric Vehicles as Next-Generation Models for the Automobile Industry | 박은일 |
2018-04 | Unveiling a Socio-Economic System in a Virtual World: A Case Study of an MMORPG | 한진영 |
2010-08 | User Experience를 고려한 자동차 전조등 설계 방안 | 김정룡 |
2017-06 | User study of VR basic controller and data glove as hand gesture inputs in VR games | 김기범 |
2022-09 | Using Wake-Up Tasks for Morning Behavior Change: Development and Usability Study | 고민삼 |
2022-10 | Using Wake-Up Tasks for Morning Behavior Change: Development and Usability Study (vol 6, e39497, 2022) | 고민삼 |
2017-01 | Variables that Influence Emotional Interaction between Human and Personified Flexible Devices | 주다영 |
2020-10 | VCTUBE : A Library for Automatic Speech Data Annotation | 고민삼 |
2019-11 | Vision-Based Human Activity Recognition System Using Depth Silhouettes: A Smart Home System for Monitoring the Residents | 김기범 |
2018-12 | Vision‑Based Human Activity Recognition System Using Depth Silhouettes: A Smart Home System for Monitoring the Residents | 김기범 |
2024-04-10 | Visual Attention and Pulmonary VR Training System for Children with Attention Deficit Hyperactivity Disorder | 김기범 |
2017-06 | Visual Representation of Gesture Interaction Feedback in Virtual Reality Games | 김기범 |
2022-03 | VR Wayfinding Training for People with Visual Impairment using VR Treadmill and VR Tracker | 김기범 |