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Visual Representation of Gesture Interaction Feedback in Virtual Reality Games

Title
Visual Representation of Gesture Interaction Feedback in Virtual Reality Games
Author
김기범
Keywords
VR; Game; Hand gesture; On-air inputs; Controller; Skills; GUI
Issue Date
2017-06
Publisher
IEEE
Citation
2017 International Symposium on Ubiquitous Virtual Reality (ISUVR), Article no. 7988646, Page. 20-23
Abstract
As the number of commercial products of virtual reality (VR) has steeply increased and the development of VR technology has quickly advanced, more and more digital contents have been developed using the VR technology. This trend appears in the game industry too. The gesture-based interface becomes one of well-adopted interfaces for VR games, which has been used several years in other domains such as natural user interaction. This paper reports work-in progress for the user study of visual representations of gesture interactions in the context of VR games. We specifically developed four different visual representations of gestures for a VR adventure game and gathered initial user feedbacks for those four visual representation models. © 2017 IEEE.
URI
https://ieeexplore.ieee.org/abstract/document/7988646http://repository.hanyang.ac.kr/handle/20.500.11754/105878
ISBN
978-153863091-4
DOI
10.1109/ISUVR.2017.14
Appears in Collections:
COLLEGE OF COMPUTING[E] > MEDIA, CULTURE, AND DESIGN TECHNOLOGY(ICT융합학부) > Articles
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