Browsing "TECHNOLOGY MANAGEMENT(기술경영학과)" byAuthor김지은

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Showing results 2 to 31 of 35

Issue DateTitleAuthor(s)
2018-09Can Serious Games Assess Decision-Making Biases김지은
2021-01Challenge or opportunity? A case of tire rental servitization from financial and channel perspectives김지은
2020-11Clip-On IMU System for Assessing Age-Related Changes in Hand Functions김지은
2019-01Comparative analysis of US and China artificial intelligence patents trends김지은
2016-06Comprehensive Capability Model for Managing Business Driven Innovation through the use of Design Quality Scorecards김지은
2016-03Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game김지은
2015-06Design Requirements for PT-tv: An observational study on play therapy and TV viewing김지은
2014-03A Design Thinking Rationality Framework: Framing and Solving Design Problems in Early Concept Generation김지은
2014-02Draw Something 게임으 이용한 노인인지중재에 관한 연구김지은
2014-10ENHANCING COMPETENCE AND AUTONOMY IN COMPUTER-BASED INSTRUCTION USING A SKILL-CHALLENGE BALANCING STRATEGY김지은
2013-05Experience beyond knowledge: Pragmatic e-learning systems design with learning experience김지은
2013-05Experience beyond knowledge: Pragmatic e-learning systems design with learning experience김지은
2018-01Exploring Passive Haptic Factors for Immersive Virtual Reality Environment김지은
2020-06Few-shot pill recognition김지은
2015-09Fingerstroke time estimates for touchscreen-based mobile gaming interaction김지은
2021-01Is innovation design- or technology-driven? Citation as a measure of innovation pollination김지은
2019-11Lessons Learned from an Auditory-vibrotactile Sensory Experience in the Museum김지은
2018-01MANOVIVO : Design of Smart glove for measuring rheumatoid arthritis’s hand function김지은
2019-07Measure of design M&As: Exploratory investigations of IP analysis in design김지은
2018-05Measuring the Kinematics of Daily Living Movements with Motion Capture Systems in Virtual Reality김지은
2016-02Mixing Up Social Traits for Co-Design Practices김지은
2018-02Servicizing Solutions for Manufacturing Firms: Categorizing Service Ideas from Product-Service Integrated Examples김지은
2018-06Smartphone-like or TV-like Smart TV? The effect of false memory creation김지은
2017-02Think Aloud Protocol 을 통해 분석한 전문 디자이너와 기획 자의 전략기획방식 비교 연구김지은
2019-04Usability Evaluation of an Image-based Pill Identification Application김지은
2014-02공동디자인 과정에서 디자이너의 공감능력이 HCI디자인에 미치는 영향김지은
2017-03디자인-기술인용 특허정보를 활용한 애플社의 디자인권 전략 도출김지은
2017-06디자인-특허 빅데이터에 기반한 디자인 관계망 분석– Gephi를 활용한 정보시각화 사례김지은
2018-06로카르노 디자인 국제분류에 따른 기업간 디자인 IP 포트폴리오 비교 - TABLEAU®를 활용한 분석 사례김지은
2014-12사용자의 False belief를 이용한 새로운 기능 선택방식에 대한 연구김지은

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