Browsing "MEDIA, CULTURE, AND DESIGN TECHNOLOGY(ICT융합학부)" byTitle

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Showing results 81 to 100 of 437

Issue DateTitleAuthor(s)
2019-01Effects of Initial Public Offerings on Economic Performance of Small and Medium-sized Enterprises조용우
2018-03Effects of innovation types on firm performance: An empirical approach in South Korean manufacturing industry박은일
2018-01Effects of Screen Size in Mobile Learning Over Time한진영
2018-01Effects of Screen Size in Mobile Learning Over Time박은일
2018-01Effects of screen size in mobile learning over time조용우
2024-03-04Effects of team-building on group cohesion, group efficacy, and individual academic performance in virtual learning environment김기범
2024-03The Effects of Walk-in-Place and Overground Walking on the Acquisition of Spatial Information by People With Visual Impairment in Virtual Reality Wayfinding김기범
2006-08Efficient error control for scalable media transmission over 3G broadcast networks조용우
2006-04Efficient error recovery for multimedia data transmission over 3G cellular broadcast networks조용우
2015-10The EMG Evaluation of Moving Tri-Seat Pan Chair Preventing the Pelvis Backward Rotation김정룡
2018-10An Energy-efficient and Lightweight Indoor Localization System for Internet-of-Things (IoT) Environments한진영
2007-03Energy-efficient MAC-layer error recovery for mobile multimedia applications in 3GPP2 BCMCS조용우
2000-11Ergonomic design and evaluation of a new VDT workstation chair with keyboard-mouse support김정룡
2008-06Ergonomic Hand Tool and Desk and Chair Development Process김정룡
2023-04-24Ergonomic Risk Assessment of Manufacturing Works in Virtual Reality Context이슬찬
2022-08Estimation of multiple skydiving jumps with unscented Kalman filtering김기범
2017-10Evaluation of automobile navigation systems with multisensory information channels박은일
2021-02Evaluation of fatigue patterns in individual shoulder muscles under various external conditions김정룡
2013-12Evaluation of Flow Experience by using Psychophysiological Visual Feedbacks김정룡
2017-12Evaluation of Flow Level through Pupil Size, Blink Rate and Blink Duration in Different Types of Smartphone Games김정룡

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