2015-04 | Adaptive locomotion on slopes and stairs using pelvic rotation | 권태수 |
2018-01 | Can Human-Robot Interaction Promote the Same Depth of Social Information Processing as Human-Human Interaction? | 권태수 |
2014-08 | Editing and Synthesizing Two-Character Motions using a Coupled Inverted Pendulum Model | 권태수 |
2016-06 | Electrochemical battery model and its parameter estimator for use in a battery management system of plug-in hybrid electric vehicles | 권태수 |
2020-06 | Fast and Flexible Multilegged Locomotion Using Learned Centroidal Dynamics | 권태수 |
2017-12 | Full-Body Animation of Human Locomotion in Reduced Gravity Using Physics-Based Control | 권태수 |
2015-04 | Human motion control with physically plausible foot contact models | 권태수 |
2020-03 | Interactive character posing with efficient collision handling | 권태수 |
2014-07 | Interactive Manipulation of Large-Scale Crowd Animation | 권태수 |
2014-11 | Locomotion Control for Many-Muscle Humanoids | 권태수 |
2020-11 | Modularized Predictive Coding-Based Online Motion Synthesis Combining Environmental Constraints and Motion-Capture Data | 권태수 |
2017-02 | Momentum-Mapped Inverted Pendulum Models for Controlling Dynamic Human Motions | 권태수 |
2016-09 | Motion Normalization Method based on an Inverted Pendulum Model for Clustering | 권태수 |
2019-02 | Motion rank: applying page rank to motion data search | 권태수 |
2017-08 | Performance-Based Animation Using Constraints for Virtual Object Manipulation | 권태수 |
2017-05 | Performance-Based Biped Control using a Consumer Depth Camera | 권태수 |
2019-11 | Physics-Based Vehicle Simulation Using PD Servo | 권태수 |
2021-02 | Primitive Object Grasping for Finger Motion Synthesis | 권태수 |
2016-10 | Real-time grasp planning based on motion field graph for human-robot cooperation | 권태수 |
2018-05 | Real-time Locomotion Controller using an Inverted-Pendulum-based Abstract Model | 권태수 |
2015-03 | A realistic and real-time watercolour painting engine using domain decomposition scheme | 권태수 |