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A realistic and real-time watercolour painting engine using domain decomposition scheme

Title
A realistic and real-time watercolour painting engine using domain decomposition scheme
Author
권태수
Keywords
painting system; watercolour painting; fluid simulation; LBM; Lattice Boltzmann method; non-photorealistic rendering; domain decomposition; diffusion, pigment mixing; drying, colour modelling; art
Issue Date
2015-03
Publisher
INDERSCIENCE ENTERPRISES LTD
Citation
INTERNATIONAL JOURNAL OF SENSOR NETWORKS, v. 19, Page. 234-241
Abstract
We present an efficient watercolour painting system, which can work interactively on low-powered computing machines, even mobile devices. A subdomain based lattice Boltzmann method (LBM) is applied to guarantee realism of the simulated watercolour painting output and to enhance the computational efficiency. Our system reflects essential features of watercolour painting such as diffusion, pigment mixing, and drying. We provide an improved colour model, which is adequate for handling subtractive pigment mixing. Results from experiments show that our system can perform interactively, and can even be utilised even for professional art work.
URI
http://www.inderscienceonline.com/doi/abs/10.1504/IJSNET.2015.072877http://hdl.handle.net/20.500.11754/22910
ISSN
1748-1279; 1748-1287
DOI
10.1504/IJSNET.2015.072877
Appears in Collections:
COLLEGE OF ENGINEERING[S](공과대학) > COMPUTER SCIENCE AND ENGINEERING(컴퓨터공학부) > Articles
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