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Stereoscopic 3D line drawing

Title
Stereoscopic 3D line drawing
Author
강형우
Keywords
non-photorealism; line drawing; line stylization; stereoscopy; binocular rivalry; stereo coherence
Issue Date
2013-07
Publisher
ASSOC COMPUTING MACHINERY, 2 PENN PLAZA, STE 701, NEW YORK, NY 10121-0701 USA
Citation
ACM TRANSACTIONS ON GRAPHICS 권: 32 호: 4
Abstract
This paper discusses stereoscopic 3D imaging based on line drawing of 3D shapes. We describe the major issues and challenges in generating stereoscopic 3D effects using lines only, with a couple of relatively simple approaches called each-eye-based and center-eye-based. Each of these methods has its shortcomings, such as binocular rivalry and inaccurate lines. We explain why and how these problems occur, then describe the concept of stereo-coherent lines and an algorithm to extract them from 3D shapes. We also propose a simple method to stylize stereo lines that ensures the stereo coherence of stroke textures across binocular views. The proposed method provides viewers with unique visual experience of watching 2D drawings popping out of the screen like 3D.
Description
IT/SW Creative Research Program of NIPA
URI
http://dx.doi.org/10.1145/2461912.2462001http://hdl.handle.net/20.500.11754/44143
ISSN
0730-0301
DOI
10.1145/2461912.2462001
Appears in Collections:
COLLEGE OF ENGINEERING[S](공과대학) > COMPUTER SCIENCE(컴퓨터소프트웨어학부) > Articles
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