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dc.contributor.author강형우-
dc.date.accessioned2018-03-09T05:13:40Z-
dc.date.available2018-03-09T05:13:40Z-
dc.date.issued2013-07-
dc.identifier.citationACM TRANSACTIONS ON GRAPHICS 권: 32 호: 4en_US
dc.identifier.issn0730-0301-
dc.identifier.urihttp://dx.doi.org/10.1145/2461912.2462001-
dc.identifier.urihttp://hdl.handle.net/20.500.11754/44143-
dc.descriptionIT/SW Creative Research Program of NIPAen_US
dc.description.abstractThis paper discusses stereoscopic 3D imaging based on line drawing of 3D shapes. We describe the major issues and challenges in generating stereoscopic 3D effects using lines only, with a couple of relatively simple approaches called each-eye-based and center-eye-based. Each of these methods has its shortcomings, such as binocular rivalry and inaccurate lines. We explain why and how these problems occur, then describe the concept of stereo-coherent lines and an algorithm to extract them from 3D shapes. We also propose a simple method to stylize stereo lines that ensures the stereo coherence of stroke textures across binocular views. The proposed method provides viewers with unique visual experience of watching 2D drawings popping out of the screen like 3D.en_US
dc.description.sponsorshipBasic Science Research Program of NRFen_US
dc.language.isoenen_US
dc.publisherASSOC COMPUTING MACHINERY, 2 PENN PLAZA, STE 701, NEW YORK, NY 10121-0701 USAen_US
dc.subjectnon-photorealismen_US
dc.subjectline drawingen_US
dc.subjectline stylizationen_US
dc.subjectstereoscopyen_US
dc.subjectbinocular rivalryen_US
dc.subjectstereo coherenceen_US
dc.titleStereoscopic 3D line drawingen_US
dc.typeArticleen_US
dc.identifier.doi10.1145/2461912.2462001-
dc.relation.page57-57-
dc.relation.journalACM TRANSACTIONS ON GRAPHICS-
dc.contributor.googleauthorKim, Yongjin-
dc.contributor.googleauthorLee, Yunjin-
dc.contributor.googleauthorKang, Henry-
dc.contributor.googleauthorLee, Seungyong-
dc.relation.code2013008617-
dc.sector.campusS-
dc.sector.daehakCOLLEGE OF ENGINEERING[S]-
dc.sector.departmentDEPARTMENT OF COMPUTER SCIENCE-
dc.identifier.pidhenrykang-
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COLLEGE OF ENGINEERING[S](공과대학) > COMPUTER SCIENCE(컴퓨터소프트웨어학부) > Articles
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