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dc.contributor.author박종일-
dc.date.accessioned2018-04-19T09:22:15Z-
dc.date.available2018-04-19T09:22:15Z-
dc.date.issued2013-01-
dc.identifier.citation2013 IEEE International Conference on Consumer Electronics (ICCE) Consumer Electronics (ICCE), 2013 IEEE International Conference on, p.137-138 Jan, 2013en_US
dc.identifier.issn2158-3994-
dc.identifier.urihttps://ieeexplore.ieee.org/abstract/document/6486829/-
dc.identifier.urihttps://repository.hanyang.ac.kr/handle/20.500.11754/69587-
dc.description.abstractRecently, vision based robust pose estimation method for human computer interaction has been developed by many researchers. It plays an important role in the development of interaction in consumer electronics. Existing pose estimation using monocular camera employed either ego-motion or exo-motion which are not acceptable for fine motion (e.g. a breath, wrist motion, and etc.). In this paper, we propose a hybrid vision method for fine motion estimation. For this method, we integrated ego-camera and exo-camera coordinates. We expect that the proposed method can provide a practical solution for robust natural interaction with digital information display systems and interactive serious game or remote rehabilitation care systems.en_US
dc.language.isoenen_US
dc.publisherIEEEen_US
dc.subjectEstimationen_US
dc.subjectCamerasen_US
dc.subjectMotion estimationen_US
dc.subjectRobustnessen_US
dc.subjectConsumer electronicsen_US
dc.subjectHuman computer interactionen_US
dc.subjectGamesen_US
dc.titleVision Based Motion Estimation Method Using Ego-Exo Camerasen_US
dc.typeArticleen_US
dc.identifier.doi10.1109/ICCE.2013.6486829-
dc.relation.page141-142-
dc.contributor.googleauthorUhm, Taeyoung-
dc.contributor.googleauthorJun, Ji-In-
dc.contributor.googleauthorPark, Jong-Il-
dc.sector.campusS-
dc.sector.daehakCOLLEGE OF ENGINEERING[S]-
dc.sector.departmentDEPARTMENT OF COMPUTER SCIENCE-
dc.identifier.pidjipark-
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COLLEGE OF ENGINEERING[S](공과대학) > COMPUTER SCIENCE(컴퓨터소프트웨어학부) > Articles
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