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dc.contributor.author박종일-
dc.date.accessioned2018-04-14T03:35:19Z-
dc.date.available2018-04-14T03:35:19Z-
dc.date.issued2012-09-
dc.identifier.citation2012 3rd IEEE International Conference on, Sep 2012, P.425-428en_US
dc.identifier.isbn978-1-4673-2201-0-
dc.identifier.isbn978-1-4673-2203-4-
dc.identifier.isbn978-1-4673-2204-1-
dc.identifier.issn1326-4249-
dc.identifier.urihttp://ieeexplore.ieee.org/document/6418788/-
dc.identifier.urihttp://hdl.handle.net/20.500.11754/65959-
dc.description.abstractObject modeling is an important task as a pre-processing of model-based camera tracking. In this paper, we present a semi-automatic interactive modeling method to create 3D object models with simple primitives such as points and lines. Our approach is based on feature-based modeling that uses 3D point clouds of target scenes. Instead of using graphic modeling tools, the modeling is intuitively performed by user participation in video sequences. Finally, we analyze sensitivity of camera tracking according to modeling errors using Cramer-Rao Lower Bound.en_US
dc.description.sponsorshipThis work was supported by the Technology Innovation program of MKE. [KI001802, Development of Vision/Image Guided System for Tele-Surgical Robot].en_US
dc.language.isoenen_US
dc.publisherIEEEen_US
dc.subjectCamera trackingen_US
dc.subjectModel-based trackingen_US
dc.subjectObject modelingen_US
dc.subjectError analysisen_US
dc.titleSemi-automatic interactive modeling for model-based camera trackingen_US
dc.typeArticleen_US
dc.identifier.doi10.1109/ICNIDC.2012.6418788-
dc.relation.page425-428-
dc.contributor.googleauthorRhee, Eun Joo-
dc.contributor.googleauthorKim, Kangsoo-
dc.contributor.googleauthorSeo, Byung-Kuk-
dc.contributor.googleauthorPark, Jong-Il-
dc.contributor.googleauthor이은주-
dc.contributor.googleauthor김강수-
dc.contributor.googleauthor서병국-
dc.contributor.googleauthor박종일-
dc.sector.campusS-
dc.sector.daehakCOLLEGE OF ENGINEERING[S]-
dc.sector.departmentDEPARTMENT OF COMPUTER SCIENCE-
dc.identifier.pidjipark-
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COLLEGE OF ENGINEERING[S](공과대학) > COMPUTER SCIENCE(컴퓨터소프트웨어학부) > Articles
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