Browsing "APPLIED ART EDUCATION(응용미술교육과)" byTitle

Jump to:
All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
  • Sort by:
  • In order:
  • Results/Page
  • Authors/Record:

Showing results 1 to 20 of 186

Issue DateTitleAuthor(s)
2012-0721세기 융복합 교육을 위한 미술교육의 역할과 특성 탐색김선아
2020-073d hologram learning kit development for elementary education이동영
2020-053D Hologram Learning Kit Development for Elementary Education김유빈
2020-093D 프린팅 미술 감상교구가 시각장애아의 담화능력 촉진에 미치는 영향현은령
2018-123D프린팅을 활용한 패키지디자인 확장 사례현은령
2016-07Cross-Cultural Design Learning Tool : Cross-Cultural Design (CCD) approach이동영
2019-08Cross-Cultural Recycling and Design Methodology; to Prove the Effectiveness of the Three-Stage Design Method of Cross-Cultural Recycling “Why-What-How”이동영
2016-02Developing a Cross-Cultural Design Methodology: A study of UK-South Korean Collaboration in Higher-Education Design이동영
2014-12The Development of an Art-centered STEAM (Science, Technology, Engineering, Arts and Mathematics) Program Based on Discipline-centered Curriculum현은령
2016-07A Development of Art Appreciation Teaching Materials by Utilizing 3D Printer현은령
2011-11HRI 로봇을 활용한 유∙아동 미디어리터러시 정보 콘텐츠의 효과성 연구현은령
2013-03“융복합교육”의 개념화: 융(복)합적 교육 관련 담론과 현장 교사 포커스 그룹 면담을 중심으로김선아
2013-03Multicultural Education and Asian Immigrants in Korea: Current Status and Evolving Issues김선아
2016-10Multilingual practices and ideologies of refugees in the Neoliberal Era: the case of North Korean refugee students in South Korea현은령
2013-10Principal instructional leadership and teaching for learner autonomy: A multilevel analysis of the case of South Korea김선아
2019-03A Product Design Process for Innovation based on Iterative Agile Prototyping김유빈
2011-04A Review on Qualitative Research Methods in Studies on Child Art - Focused on Analyzing Children's Drawings -김미남
2018-05SNS기반 여중생 그림모임 “유기농팸” 활동의 교육적 의미에 관한 질적 사례연구김미남
2015-07A Study on the 3 types of STEAM programs based on Visual Art이부연
2018-03A Study on the Internal Beings and Shapes Expressed in Art Works김선아

BROWSE