2012-07 | 21세기 융복합 교육을 위한 미술교육의 역할과 특성 탐색 | 김선아 |
2020-07 | 3d hologram learning kit development for elementary education | 이동영 |
2020-05 | 3D Hologram Learning Kit Development for Elementary Education | 김유빈 |
2020-09 | 3D 프린팅 미술 감상교구가 시각장애아의 담화능력 촉진에 미치는 영향 | 현은령 |
2018-12 | 3D프린팅을 활용한 패키지디자인 확장 사례 | 현은령 |
2016-07 | Cross-Cultural Design Learning Tool : Cross-Cultural Design (CCD) approach | 이동영 |
2019-08 | Cross-Cultural Recycling and Design Methodology; to Prove the Effectiveness of the Three-Stage Design Method of Cross-Cultural Recycling “Why-What-How” | 이동영 |
2016-02 | Developing a Cross-Cultural Design Methodology: A study of UK-South Korean Collaboration in Higher-Education Design | 이동영 |
2014-12 | The Development of an Art-centered STEAM (Science, Technology, Engineering, Arts and Mathematics) Program Based on Discipline-centered Curriculum | 현은령 |
2016-07 | A Development of Art Appreciation Teaching Materials by Utilizing 3D Printer | 현은령 |
2011-11 | HRI 로봇을 활용한 유∙아동 미디어리터러시 정보 콘텐츠의 효과성 연구 | 현은령 |
2013-03 | “융복합교육”의 개념화: 융(복)합적 교육 관련 담론과 현장 교사 포커스 그룹 면담을 중심으로 | 김선아 |
2013-03 | Multicultural Education and Asian Immigrants in Korea: Current Status and Evolving Issues | 김선아 |
2016-10 | Multilingual practices and ideologies of refugees in the Neoliberal Era: the case of North Korean refugee students in South Korea | 현은령 |
2013-10 | Principal instructional leadership and teaching for learner autonomy: A multilevel analysis of the case of South Korea | 김선아 |
2019-03 | A Product Design Process for Innovation based on Iterative Agile Prototyping | 김유빈 |
2011-04 | A Review on Qualitative Research Methods in Studies on Child Art - Focused on Analyzing Children's Drawings - | 김미남 |
2018-05 | SNS기반 여중생 그림모임 “유기농팸” 활동의 교육적 의미에 관한 질적 사례연구 | 김미남 |
2015-07 | A Study on the 3 types of STEAM programs based on Visual Art | 이부연 |
2018-03 | A Study on the Internal Beings and Shapes Expressed in Art Works | 김선아 |