Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 박종일 | - |
dc.date.accessioned | 2018-03-29T11:04:25Z | - |
dc.date.available | 2018-03-29T11:04:25Z | - |
dc.date.issued | 2013-08 | - |
dc.identifier.citation | 한국정보통신설비학회 학술대회,Vol.2013, No.1 [2013],83-84(2쪽) | en_US |
dc.identifier.uri | http://www.earticle.net/Article.aspx?sn=202007 | - |
dc.identifier.uri | http://hdl.handle.net/20.500.11754/53986 | - |
dc.description.abstract | This paper presents a method for interactive virtual manipulation of a real object using camera tracking. Our method uses a predefined 3D model of a target object for tracking and rendering. A camera pose relative to the target object is estimated using 3D model-based tracking. A texture map is extracted from the image, which the 3D model is projected with the estimated camera pose. Then a texture-mapped model is rendered with manipulations by user inputs. Experimental results demonstrate that our method provides user interactions with 3D real objects on real scenes, not augmented virtual contents. | en_US |
dc.language.iso | ko_KR | en_US |
dc.publisher | 한국정보통신설비학회 | en_US |
dc.subject | human-computer interaction | en_US |
dc.subject | camera tracking | en_US |
dc.subject | real object manipulation | en_US |
dc.title | 카메라 추적을 이용한 실사 객체의 대화형 가상조작 | en_US |
dc.title.alternative | Interactive Virtual Manipulation of a Real Object Using Camera Trackin | en_US |
dc.type | Article | en_US |
dc.relation.page | 83-84 | - |
dc.contributor.googleauthor | 박정식 | - |
dc.contributor.googleauthor | 서병국 | - |
dc.contributor.googleauthor | 박종일 | - |
dc.contributor.googleauthor | Park, Jung-Sik | - |
dc.contributor.googleauthor | Seo, Byung-Kuk | - |
dc.contributor.googleauthor | Park, Jong-Il | - |
dc.sector.campus | S | - |
dc.sector.daehak | COLLEGE OF ENGINEERING[S] | - |
dc.sector.department | DEPARTMENT OF COMPUTER SCIENCE | - |
dc.identifier.pid | jipark | - |
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