Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 김성훈 | - |
dc.date.accessioned | 2023-08-02T01:19:23Z | - |
dc.date.available | 2023-08-02T01:19:23Z | - |
dc.date.issued | 2013-04 | - |
dc.identifier.citation | 한국디지털디자인협의회 conference, Page. 39-40 | - |
dc.identifier.uri | https://www.dbpia.co.kr/journal/articleDetail?nodeId=NODE02228121 | en_US |
dc.identifier.uri | https://repository.hanyang.ac.kr/handle/20.500.11754/184954 | - |
dc.description.abstract | In summary, the following three items for this study can be summarized. Kids, and day to day developments in the rapidly changing environment, technological innovation and social paradigm in digital markets. Second, in the early childhood education field and a variety of learning content, cognitive and educational robots for HRI (Human-Robot Interaction) technology, based on affective interaction can be designed to look at. Been on the market, kt 'kibot 2' of the robot in smart objects within the image recognition platform utilizing The aim is to propose a robot content-based infant.Through this research, the finished prototype future through interactive digital storytelling techniques and convergence efficiency, additional methodologies that can maximize the user's interest and learning effects to be studied. | - |
dc.language | ko | - |
dc.publisher | 한국디지털디자인협의회 | - |
dc.subject | Smart UX | - |
dc.subject | Interation | - |
dc.subject | Storytelling | - |
dc.subject | R-learing | - |
dc.subject | HRI | - |
dc.title | 영상 내 스마트 객체 인식 플랫폼을 활용한 로봇기반 교육 콘텐츠 개발 | - |
dc.title.alternative | Smart objects from videos recognition platform-based R-learning content development | - |
dc.type | Article | - |
dc.relation.page | 39-40 | - |
dc.relation.journal | 한국디지털디자인협의회 conference | - |
dc.contributor.googleauthor | 이금렬 | - |
dc.contributor.googleauthor | 김성훈 | - |
dc.sector.campus | E | - |
dc.sector.daehak | 디자인대학 | - |
dc.sector.department | 영상디자인학과 | - |
dc.identifier.pid | eagle | - |
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