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dc.contributor.author정기석-
dc.date.accessioned2022-06-03T01:48:13Z-
dc.date.available2022-06-03T01:48:13Z-
dc.date.issued2020-10-
dc.identifier.citation2020 IEEE Conference on Games (CoG), page. 622-625en_US
dc.identifier.isbn978-1-7281-4533-4-
dc.identifier.issn2325-4270-
dc.identifier.urihttps://ieeexplore.ieee.org/document/9231878?arnumber=9231878&SID=EBSCO:edseee-
dc.identifier.urihttps://repository.hanyang.ac.kr/handle/20.500.11754/171270-
dc.description.abstractIn this paper, we propose a confidence-calibration method for predicting the winner of a famous multiplayer online battle arena (MOBA) game, League of Legends. In MOBA games, the dataset may contain a large amount of input-dependent noise; not all of such noise is observable. Hence, it is desirable to attempt a confidence-calibrated prediction. Unfortunately, most existing confidence calibration methods are pertaining to image and document classification tasks where consideration on uncertainty is not crucial. In this paper, we propose a novel calibration method that takes data uncertainty into consideration. The proposed method achieves an outstanding expected calibration error (ECE) (0.57%) mainly owing to data uncertainty consideration, compared to a conventional temperature scaling method of which ECE value is 1.11%.en_US
dc.description.sponsorshipThis paper was supported by Korea Institute for Advancement of Technology(KIAT) grant funded by the Korea Government(MOTIE)(N0001883, The Competency Development Program for Industry Specialist)en_US
dc.language.isoenen_US
dc.publisherIEEEen_US
dc.subjectEsportsen_US
dc.subjectMOBA gameen_US
dc.subjectLeague of Legendsen_US
dc.subjectWinning Probabilityen_US
dc.subjectConfidence-Calibrationen_US
dc.titleA Confidence-Calibrated MOBA Game Winner Predictoren_US
dc.typeArticleen_US
dc.identifier.doi10.1109/CoG47356.2020.9231878-
dc.relation.page622-625-
dc.contributor.googleauthorKim, Dong-Hee-
dc.contributor.googleauthorLee, Changwoo-
dc.contributor.googleauthorChung, Ki-Seok-
dc.sector.campusS-
dc.sector.daehakCOLLEGE OF ENGINEERING[S]-
dc.sector.departmentSCHOOL OF ELECTRONIC ENGINEERING-
dc.identifier.pidkchung-
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COLLEGE OF ENGINEERING[S](공과대학) > ELECTRONIC ENGINEERING(융합전자공학부) > Articles
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