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dc.contributor.author고은영-
dc.date.accessioned2021-02-15T23:39:05Z-
dc.date.available2021-02-15T23:39:05Z-
dc.date.issued2002-12-
dc.identifier.citationCartoon and Animation Studies, page. 7-22en_US
dc.identifier.issn1738-009X-
dc.identifier.urihttps://www.dbpia.co.kr/journal/articleDetail?nodeId=NODE01156965?-
dc.identifier.urihttps://repository.hanyang.ac.kr/handle/20.500.11754/158150-
dc.description.abstract기호학적 정의를 바탕으로 3D C.G.애니메션 <슈렉>에 반영된 이데올로기 연구en_US
dc.language.isoko_KRen_US
dc.publisherKorean Society of Cartoon and Animation Studiesen_US
dc.title3D C.G. 애니메이션에 반영된 문화적 이데올로기 -<슈렉>을 중심으로en_US
dc.title.alternativeA study on the cultural ideology of narrative in 3D C.G. Animation <Shreck>en_US
dc.typeArticleen_US
dc.relation.journal만화애니메이션연구-
dc.contributor.googleauthor고은영-
dc.relation.code2012211060-
dc.sector.campusE-
dc.sector.daehakCOLLEGE OF DESIGN[E]-
dc.sector.departmentDEPARTMENT OF INTERACTIVE MEDIA DESIGN-
dc.identifier.pidyoung6197-
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COLLEGE OF DESIGN[E](디자인대학) > ETC
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