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디지털 컨텐츠 산업 육성방안

Title
디지털 컨텐츠 산업 육성방안
Other Titles
Policies for Developing Digital Contents Industry
Author
최문경
Keywords
Digital Contents Industry; Internet Game and Internet Movie Industry
Issue Date
2002-02
Publisher
한국생산성학회
Citation
생산성논집, v. 16, no. 1, page. 85-105
Abstract
Policies for Developing Digital Contents IndustryMoon Kyung ChoiDigital Contents industry is expected to take important part in the world and the domestic economy.The methods necessary to develop industry, especially internet game and internet movie industry, are as follows1. Support digital project in productions by implementing and supplying core technologics necessary in producing good quality digital contents.2. Support the globalization of venture companies by providing assistance in overseas marketing, business development and financing strategies specific to each growth stage.3. Establish the price system to pay proper amount of fee.4. Prevent illegal reproduction of copyrighted digital contents produced for sale.5. Find investors for the digital contents developers who need money for their projects6. Train manpower by cooperating domestic and overseas universities and by promoting research centers.
URI
https://www.earticle.net/Article/A316328https://repository.hanyang.ac.kr/handle/20.500.11754/156833
ISSN
1225-3553
Appears in Collections:
COLLEGE OF BUSINESS AND ECONOMICS[E](경상대학) > BUSINESS ADMINISTRATION(경영학부) > Articles
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