Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.advisor | 정재일 | - |
dc.contributor.author | 박평선 | - |
dc.date.accessioned | 2020-02-27T16:30:54Z | - |
dc.date.available | 2020-02-27T16:30:54Z | - |
dc.date.issued | 2014-02 | - |
dc.identifier.uri | https://repository.hanyang.ac.kr/handle/20.500.11754/130838 | - |
dc.identifier.uri | http://hanyang.dcollection.net/common/orgView/200000424272 | en_US |
dc.description.abstract | An integrated real-time simulation framework is essential for the assessment and development of new vehicle-to-vehicle (V2V) communication-based solutions in the field of Cooperative Intelligent Transportation Systems. Based on recent improvements in situational awareness sensors and Vehicular Ad-hoc Networking technologies, a wide range of cooperative active-safety, autonomous driving, and infotainment solutions are envisioned in this field. Unfortunately, such technologies significantly increase the costs of development, optimization, and testing, because of the greater complexity of in-vehicle software. A real-time hardware-in-the-loop simulation-based testing approach is the most practical way of testing complex systems prior to Field Operational Tests (FOTs). To this end, we propose an integrated real-time simulation framework for testing a variety of real V2V platforms in a lab environment. Our approach employs bidirectional simulation with physics engine-based virtual-reality and a network simulator. To demonstrate the feasibility of this architecture, we describe its implementation via core framework components and analyze its integrated real-time simulation performance. We also implement a simulation scenario for vehicle platooning, a cooperative active-safety application that would otherwise require high-cost FOTs. Our results show that the proposed architecture achieves real-time, realistic simulations of in-vehicle sensor networking and inter-vehicle information networking. | - |
dc.publisher | 한양대학교 | - |
dc.title | 차량 통신 플랫폼 테스팅을 위한 물리엔진 기반 실시간 시뮬레이션에 관한 연구 | - |
dc.title.alternative | A Study of Physics Engine-based Real-Time Simulation for Testing Vehicular Communication Platforms | - |
dc.type | Theses | - |
dc.contributor.googleauthor | 박평선 | - |
dc.contributor.alternativeauthor | Park, Pyungsun | - |
dc.sector.campus | S | - |
dc.sector.daehak | 대학원 | - |
dc.sector.department | 전자컴퓨터통신공학과 | - |
dc.description.degree | Doctor | - |
dc.contributor.affiliation | 컴퓨터네트워크 | - |
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.