Lock n’ LoL: Group-based Limiting Assistance App to Mitigate Smartphone Distractions for Group Activities
- Title
- Lock n’ LoL: Group-based Limiting Assistance App to Mitigate Smartphone Distractions for Group Activities
- Author
- 고민삼
- Keywords
- Group activity; Smartphone usage; smartphone distraction
- Issue Date
- 2016-05
- Publisher
- ACM
- Citation
- CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, Page. 998-1010
- Abstract
- Prior studies have addressed many negative aspects of mobile
distractions in group activities. In this paper, we present Lock
n’ LoL. This is an application designed to help users focus on
their group activities by allowing group members to limit
their smartphone usage together. In particular, it provides
synchronous social awareness of each other’s limiting behavior.
This synchronous social awareness can arouse feelings of
connectedness among group members and can mitigate
social vulnerability due to smartphone distraction (e.g., social
exclusion) that often results in poor social experiences. After
following an iterative prototyping process, we conducted a
large-scale user study (n = 976) via real field deployment. The
study results revealed how the participants used Lock n’ LoL
in their diverse contexts and how Lock n’ LoL helped them to
mitigate smartphone distractions.
- URI
- https://dl.acm.org/citation.cfm?id=2858568https://repository.hanyang.ac.kr/handle/20.500.11754/105904
- ISBN
- 978-1-4503-3362-7
- DOI
- 10.1145/2858036.2858568
- Appears in Collections:
- COLLEGE OF COMPUTING[E](소프트웨어융합대학) > MEDIA, CULTURE, AND DESIGN TECHNOLOGY(ICT융합학부) > Articles
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