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dc.contributor.author박종일-
dc.date.accessioned2018-04-03T07:52:36Z-
dc.date.available2018-04-03T07:52:36Z-
dc.date.issued2014-09-
dc.identifier.citationMixed and Augmented Reality (ISMAR), 2014 IEEE International Symposium on, 2014 Sept[2014], P.295-296en_US
dc.identifier.isbn978-1-4799-6184-9-
dc.identifier.urihttp://ieeexplore.ieee.org/document/6948457/-
dc.identifier.urihttp://hdl.handle.net/20.500.11754/57380-
dc.description.abstractThis paper presents a method for interactive deformation of a real object. Our method uses a predefined 3D model of a target object for tracking and deformation. A camera pose relative to the target object is estimated using 3D model-based tracking. Object region in camera image is obtained by projecting the 3D model onto image plane with the estimated camera pose, and a texture map is extracted from the object region and mapped to the 3D model. Then a texture-mapped model is rendered based on a mesh deformed by user via Laplacian operation. Experimental results demonstrate that our method provides user interactions with 3D real objects on real scenes, not augmented virtual contents.en_US
dc.description.sponsorshipThis work was supported by Seoul Creative Human Development Program (HMI20006).en_US
dc.language.isoenen_US
dc.publisherInstitute of Electrical and Electronics Engineersen_US
dc.subjectSolid modelingen_US
dc.subjectThree-dimensional displaysen_US
dc.subjectCamerasen_US
dc.subjectDeformable modelsen_US
dc.subjectTarget trackingen_US
dc.subjectComputational modelingen_US
dc.subjectReal-time systemsen_US
dc.titleInteractive Deformation of Real Objectsen_US
dc.typeArticleen_US
dc.identifier.doi10.1109/ISMAR.2014.6948457-
dc.relation.page295-296-
dc.contributor.googleauthorPark, Jungsik-
dc.contributor.googleauthorSeo, Byung-Kuk-
dc.contributor.googleauthorPark, Jong-Il-
dc.relation.code20140229-
dc.sector.campusS-
dc.sector.daehakCOLLEGE OF ENGINEERING[S]-
dc.sector.departmentDEPARTMENT OF COMPUTER SCIENCE-
dc.identifier.pidjipark-
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COLLEGE OF ENGINEERING[S](공과대학) > COMPUTER SCIENCE(컴퓨터소프트웨어학부) > Articles
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