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Interactive Manipulation of Large-Scale Crowd Animation

Title
Interactive Manipulation of Large-Scale Crowd Animation
Author
권태수
Keywords
Human Motion; Interactive Editing; Crowd Animation; Data-Driven Animation
Issue Date
2014-07
Publisher
ASSOC COMPUTING MACHINERY
Citation
ACM Transactions on Graphics (TOG), 2014, 33(4), 83
Abstract
Editing large-scale crowd animation is a daunting task due to the lack of an efficient manipulation method. This paper presents a novel cage-based editing method for large-scale crowd animation. The cage encloses animated characters and supports convenient space/time manipulation methods that were unachievable with previous approaches. The proposed method is based on a combination of cage-based deformation and as-rigid-as-possible deformation with a set of constraints integrated into the system to produce desired results. Our system allows animators to edit existing crowd animations intuitively with real-time performance while maintaining complex interactions between individual characters. Our examples demonstrate how our cage-based user interfaces mitigate the time and effort for the user to manipulate large crowd animation.
URI
https://dl.acm.org/citation.cfm?doid=2601097.2601170
ISSN
0730-0301
DOI
10.1145/2601097.2601170
Appears in Collections:
COLLEGE OF ENGINEERING[S](공과대학) > COMPUTER SCIENCE(컴퓨터소프트웨어학부) > Articles
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