Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 김정룡 | - |
dc.date.accessioned | 2019-02-26T07:31:48Z | - |
dc.date.available | 2019-02-26T07:31:48Z | - |
dc.date.issued | 2017-09 | - |
dc.identifier.citation | IEEE ACCESS, v. 5, Page. 22443-22452 | en_US |
dc.identifier.issn | 2169-3536 | - |
dc.identifier.uri | https://ieeexplore.ieee.org/abstract/document/8039252 | - |
dc.identifier.uri | https://repository.hanyang.ac.kr/handle/20.500.11754/99237 | - |
dc.description.abstract | Over the past decade, there has been a significant increase in research examining the various aspects of mobile game addiction diagnosis and treatment using different scales and questionnaires. The aim of this paper was to examine the frequency attributes of the EEGs (electroencephalographs) of addicted and non-addicted mobile game players to detect the early signs of game addiction using physiological parameters and to design a framework for the use of these results to alert for potential game addiction. This research comprises two parts. The first part addresses the diagnosis of mobile game addiction psycho-physiologically, and the second part consists of a design to implement the results of the proposed diagnostic tests practically to detect mobile game addiction using a wearable mobile addiction sensing system. The comprehensive scale for assessing game behavior manual from 2010 was used to record the basic demographic information and pre-categorization regarding the game addiction. Temporal and frequency domain analysis were applied to the electroencephalographic data from all the subjects to acquire quantitative information to identify mobile game players with addiction. Finally, logistic regression modeling was employed to quantify the parameters that can be used as decision variables to identify the subject's category. The overall trend in alpha and theta frequencies was observed to be dominant and distinctive compared with the other frequencies in the occipital region of subjects with addiction. This paper reveals that the parameterization of EEG signals from the occipital region can provide evidential proof to identify mobile game addicts. | en_US |
dc.description.sponsorship | The authors would like to acknowledge the Higher Education Commission (HEC) of Pakistan for granting a scholarship to Maria Hafeez to pursue her Ph.D. degree from Hanyang University South Korea. | en_US |
dc.language.iso | en_US | en_US |
dc.publisher | IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC | en_US |
dc.subject | Wearable mobile sensing system | en_US |
dc.subject | mobile game addiction | en_US |
dc.subject | EEG analysis | en_US |
dc.subject | behavioral modeling | en_US |
dc.subject | physiology of addiction | en_US |
dc.title | Development of a Diagnostic Algorithm to Identify Psycho-Physiological Game Addiction Attributes Using Statistical Parameters | en_US |
dc.type | Article | en_US |
dc.relation.volume | 5 | - |
dc.identifier.doi | 10.1109/ACCESS.2017.2753287 | - |
dc.relation.page | 22443-22452 | - |
dc.relation.journal | IEEE ACCESS | - |
dc.contributor.googleauthor | Hafeez, M. | - |
dc.contributor.googleauthor | Idrees, M.D. | - |
dc.contributor.googleauthor | Kim, J.-Y. | - |
dc.relation.code | 2017011602 | - |
dc.sector.campus | E | - |
dc.sector.daehak | COLLEGE OF COMPUTING[E] | - |
dc.sector.department | DIVISION OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY | - |
dc.identifier.pid | jungkim | - |
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