2018-02 | Can Next-Generation Vehicles Sustainably Survive in the Automobile Market? Evidence from Ex-Ante Market Simulation and Segmentation | 최재영 |
2018-09 | Can Serious Games Assess Decision-Making Biases | 김지은 |
2018-09 | Can Serious Games Assess Decision-Making Biases? | 류호경 |
2016-09 | A case study in an automotive assembly line: exploring the design framework for manaufacturing gamification | 최경현 |
2018-02 | CBR을 이용한 엔지니어링 프로젝트의 설계 프로세스 혁신 방안 | 이한나 |
2017-06 | CCTV 통합관제센터의 실내공간특성에 대한 사례분석연구 - 인간공학디자인(HFD)의 관점에서 | 권규현 |
2021-01 | Challenge or opportunity? A case of tire rental servitization from financial and channel perspectives | 김지은 |
2020-11 | Clip-On IMU System for Assessing Age-Related Changes in Hand Functions | 류호경 |
2020-11 | Clip-On IMU System for Assessing Age-Related Changes in Hand Functions | 김지은 |
2018-09 | Cognitive Load Changes during Music Listening and its Implication in Earcon Design in Public Environments: An fNIRS Study | 류호경 |
2015-08 | Collaborative research for academic knowledge creation: How team characteristics, motivation, and processes influence research impact | 최재영 |
2019-01 | Comparative analysis of US and China artificial intelligence patents trends | 김지은 |
2019-01 | Comparative analysis of US and China artificial intelligence patents trends | 류호경 |
2019-07 | Comparison of the Change in Interpretative Stances of Lifelog Photos versus Manually Captured Photos Over Time | 류호경 |
2011-07 | Complementarity and contextuality in the adoption of information systems | 최재영 |
2016-06 | Comprehensive Capability Model for Managing Business Driven Innovation through the use of Design Quality Scorecards | 김지은 |
2019-01 | Consumer Preferences Toward Product Attributes of Dietary Supplements Under Mandatory Food Traceability Systems in Korea | 최경현 |
2016-04 | Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game | 류호경 |
2016-03 | Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game | 권규현 |
2016-03 | Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game | 김지은 |