Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 김기범 | - |
dc.date.accessioned | 2019-05-23T04:38:02Z | - |
dc.date.available | 2019-05-23T04:38:02Z | - |
dc.date.issued | 2017-06 | - |
dc.identifier.citation | 2017 International Symposium on Ubiquitous Virtual Reality (ISUVR), Article no. 7988646, Page. 20-23 | en_US |
dc.identifier.isbn | 978-153863091-4 | - |
dc.identifier.uri | https://ieeexplore.ieee.org/abstract/document/7988646 | - |
dc.identifier.uri | https://repository.hanyang.ac.kr/handle/20.500.11754/105878 | - |
dc.description.abstract | As the number of commercial products of virtual reality (VR) has steeply increased and the development of VR technology has quickly advanced, more and more digital contents have been developed using the VR technology. This trend appears in the game industry too. The gesture-based interface becomes one of well-adopted interfaces for VR games, which has been used several years in other domains such as natural user interaction. This paper reports work-in progress for the user study of visual representations of gesture interactions in the context of VR games. We specifically developed four different visual representations of gestures for a VR adventure game and gathered initial user feedbacks for those four visual representation models. © 2017 IEEE. | en_US |
dc.description.sponsorship | This research was partially supported by the university of Creative Korea (CK-1) of the Ministry of Education (MOE) and the National Research Foundation of Korea (NRF). Also, it is supported by the Keimyung University Research Grant 2017. | en_US |
dc.language.iso | en_US | en_US |
dc.publisher | IEEE | en_US |
dc.subject | VR | en_US |
dc.subject | Game | en_US |
dc.subject | Hand gesture | en_US |
dc.subject | On-air inputs | en_US |
dc.subject | Controller | en_US |
dc.subject | Skills | en_US |
dc.subject | GUI | en_US |
dc.title | Visual Representation of Gesture Interaction Feedback in Virtual Reality Games | en_US |
dc.type | Article | en_US |
dc.identifier.doi | 10.1109/ISUVR.2017.14 | - |
dc.relation.page | 20-23 | - |
dc.contributor.googleauthor | Park, H. | - |
dc.contributor.googleauthor | Jeong, S. | - |
dc.contributor.googleauthor | Kim, T. | - |
dc.contributor.googleauthor | Youn, D. | - |
dc.contributor.googleauthor | Kim, K. | - |
dc.sector.campus | E | - |
dc.sector.daehak | COLLEGE OF COMPUTING[E] | - |
dc.sector.department | DIVISION OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY | - |
dc.identifier.pid | kibum | - |
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