Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | 김기범 | - |
dc.date.accessioned | 2019-05-23T04:37:51Z | - |
dc.date.available | 2019-05-23T04:37:51Z | - |
dc.date.issued | 2017-06 | - |
dc.identifier.citation | 2017 International Symposium on Ubiquitous Virtual Reality (ISUVR), Article no. 7988640 | en_US |
dc.identifier.isbn | 978-153863091-4 | - |
dc.identifier.uri | https://ieeexplore.ieee.org/abstract/document/7988640 | - |
dc.identifier.uri | https://repository.hanyang.ac.kr/handle/20.500.11754/105877 | - |
dc.description.abstract | This paper reports work-in progress for the usability study of VR basic controller, an HTC vive controller and a handmade data glove in the context of VR games. We compared the effectiveness of those two input hardware as hand gesture inputs in VR game. © 2017 IEEE. | en_US |
dc.description.sponsorship | This paper is the result of research carried out with support from the Ministry of Education and the Korea Research Foundation (CK-1). | en_US |
dc.language.iso | en_US | en_US |
dc.publisher | IEEE | en_US |
dc.subject | VR | en_US |
dc.subject | On-air inputs | en_US |
dc.subject | Controller | en_US |
dc.subject | Data gloves | en_US |
dc.subject | Hand Gesture | en_US |
dc.subject | Game | en_US |
dc.title | User study of VR basic controller and data glove as hand gesture inputs in VR games | en_US |
dc.type | Article | en_US |
dc.identifier.doi | 10.1109/ISUVR.2017.16 | - |
dc.relation.page | 1-3 | - |
dc.contributor.googleauthor | Lee, S. | - |
dc.contributor.googleauthor | Park, K. | - |
dc.contributor.googleauthor | Lee, J. | - |
dc.contributor.googleauthor | Kim, K. | - |
dc.sector.campus | E | - |
dc.sector.daehak | COLLEGE OF COMPUTING[E] | - |
dc.sector.department | DIVISION OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY | - |
dc.identifier.pid | kibum | - |
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