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dc.contributor.author김기범-
dc.date.accessioned2019-05-23T04:37:51Z-
dc.date.available2019-05-23T04:37:51Z-
dc.date.issued2017-06-
dc.identifier.citation2017 International Symposium on Ubiquitous Virtual Reality (ISUVR), Article no. 7988640en_US
dc.identifier.isbn978-153863091-4-
dc.identifier.urihttps://ieeexplore.ieee.org/abstract/document/7988640-
dc.identifier.urihttps://repository.hanyang.ac.kr/handle/20.500.11754/105877-
dc.description.abstractThis paper reports work-in progress for the usability study of VR basic controller, an HTC vive controller and a handmade data glove in the context of VR games. We compared the effectiveness of those two input hardware as hand gesture inputs in VR game. © 2017 IEEE.en_US
dc.description.sponsorshipThis paper is the result of research carried out with support from the Ministry of Education and the Korea Research Foundation (CK-1).en_US
dc.language.isoen_USen_US
dc.publisherIEEEen_US
dc.subjectVRen_US
dc.subjectOn-air inputsen_US
dc.subjectControlleren_US
dc.subjectData glovesen_US
dc.subjectHand Gestureen_US
dc.subjectGameen_US
dc.titleUser study of VR basic controller and data glove as hand gesture inputs in VR gamesen_US
dc.typeArticleen_US
dc.identifier.doi10.1109/ISUVR.2017.16-
dc.relation.page1-3-
dc.contributor.googleauthorLee, S.-
dc.contributor.googleauthorPark, K.-
dc.contributor.googleauthorLee, J.-
dc.contributor.googleauthorKim, K.-
dc.sector.campusE-
dc.sector.daehakCOLLEGE OF COMPUTING[E]-
dc.sector.departmentDIVISION OF MEDIA, CULTURE, AND DESIGN TECHNOLOGY-
dc.identifier.pidkibum-
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COLLEGE OF COMPUTING[E](소프트웨어융합대학) > MEDIA, CULTURE, AND DESIGN TECHNOLOGY(ICT융합학부) > Articles
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