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|dc.identifier.citation||한국디자인문화학회지, v. 14, No. 2, Page. 44-52||en_US|
|dc.description.abstract||Space and the pictures there is a difference which is two-dimensionals and three- dimensions. Is not the fact that but, the artistic questionable matter puts out with decoration of the wall only but, the inside and sensitivity of expression and space and the human being operate with an element. The pictures of post modernism is to production which leads the reproduction of vast quantity. This only the reproduction which is simple under meaning is not the thing that is containing periodic meaning and Aura. It at once from formal back of the pop art pictures and the basic ideology of Simulacre. Currently is not expressed the art is showing a complex aspect from time. The post modernism work where specially, in the center the pictures, space, the art is expressed the human being with one is doing character, this grasps the value and a truth of the space where the art and the artist and art are coming to be put is the general effort for. The space where finally, the instance of post modernism is presented leads and tries to observe the direction of interior design. The fact that it is most representative in space of like this post modernism style is hotel design, art and the pictures as grafting one complex space it appears. This was presented in instance of the research where the space and the human being and art become grafting. Makes a hotel space consequently in the object of research, is included in space and art the visual point which analyzes, does. The delivery of expressing and meaning leads and harmony of space and the pictures and the human being and becomes accomplished. Most important thing is the Variation adapated by a Visual point and is to image delivery of space and the pictures. Also, this is connected with the basic ideology of Simulacre, Operates with the start point of post modernism space simultaneously.||en_US|
|dc.title||시뮬라크르 적용에 따른 시각소점변화와 특성에 관한 연구||en_US|
|dc.title.alternative||A Study on the Characteristic and Variation of a Visual Point by the Simulacre -Focused on the Example of Interior Design Adapted by the Pop-art-||en_US|
|dc.sector.daehak||COLLEGE OF DESIGN[E]||-|
|dc.sector.department||DEPARTMENT OF SURFACE & INTERIOR DESIGN||-|
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