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Showing results 9 to 27 of 27

Issue DateTitleAuthor(s)
2009-02Ecological characteristics of psychiatric patients using human-computer interaction technique김광욱
2014-03Effects of virtual environment platforms on emotional responses김광욱
2019-04Effects of Virtual-Avatar Motion-Synchrony Levels on Full-Body Interaction김광욱
2020-10Feasibility of the Virtual Reality Program in Managing Test Anxiety: A Pilot Study김광욱
2021-02FOPR test: a virtual reality-based technique to assess field of perception and field of regard in hemispatial neglect김광욱
2018-07FOV Restrictor를 활용한 가상 멀미 저감 요소 기술 연구김광욱
2016-10Human field of regard, field of view, and attention bias김광욱
2015-03Human-Avatar Interaction and Recognition Memory according to Interaction Types and Methods김광욱
2020-04Impact of Body Size Match to an Avatar on the Body Ownership Illusion and User's Subjective Experience김광욱
2019-04Joint Attention Virtual Classroom: A Preliminary Study김광욱
2020-09Measuring recognition of body changes over time: A human-computer interaction tool using dynamic morphing and body ownership illusion김광욱
2017-08Performance-Based Animation Using Constraints for Virtual Object Manipulation김광욱
2012-04Provoked arrangement symptoms in obsessive-compulsive disorder using a virtual environment: A preliminary report김광욱
2013-10Social Attention in a Virtual Public Speaking Task in Higher Functioning Children With Autism김광욱
2018-10Spatial Learning and Memory Using a Radial Arm Maze with a Head-Mounted Display김광욱
2015-12A Virtual Joy-Stick Study of Emotional Responses and Social Motivation in Children with Autism Spectrum Disorder김광욱
2018-02민사소송 인지제도에 관한 연구김광욱
2016-06사회 학습 기제로서 IJA와 RJA의 비교: 인간-아바타 머리/손 상호작용을 이용한 연구김광욱
2016-07스마트폰을 이용한 사진 기반 가상 현실 노출 치료 시스템 개발 및 시험적 적용김광욱

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