Browsing "TECHNOLOGY MANAGEMENT(기술경영학과)" byTitle

Jump to:
All A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
  • Sort by:
  • In order:
  • Results/Page
  • Authors/Record:

Showing results 13 to 32 of 382

Issue DateTitleAuthor(s)
2018-02Can Next-Generation Vehicles Sustainably Survive in the Automobile Market? Evidence from Ex-Ante Market Simulation and Segmentation최재영
2018-09Can Serious Games Assess Decision-Making Biases김지은
2018-09Can Serious Games Assess Decision-Making Biases?류호경
2016-09A case study in an automotive assembly line: exploring the design framework for manaufacturing gamification최경현
2018-02CBR을 이용한 엔지니어링 프로젝트의 설계 프로세스 혁신 방안이한나
2017-06CCTV 통합관제센터의 실내공간특성에 대한 사례분석연구 - 인간공학디자인(HFD)의 관점에서권규현
2021-01Challenge or opportunity? A case of tire rental servitization from financial and channel perspectives김지은
2020-11Clip-On IMU System for Assessing Age-Related Changes in Hand Functions류호경
2020-11Clip-On IMU System for Assessing Age-Related Changes in Hand Functions김지은
2018-09Cognitive Load Changes during Music Listening and its Implication in Earcon Design in Public Environments: An fNIRS Study류호경
2015-08Collaborative research for academic knowledge creation: How team characteristics, motivation, and processes influence research impact최재영
2019-01Comparative analysis of US and China artificial intelligence patents trends김지은
2019-01Comparative analysis of US and China artificial intelligence patents trends류호경
2019-07Comparison of the Change in Interpretative Stances of Lifelog Photos versus Manually Captured Photos Over Time류호경
2011-07Complementarity and contextuality in the adoption of information systems최재영
2016-06Comprehensive Capability Model for Managing Business Driven Innovation through the use of Design Quality Scorecards김지은
2019-01Consumer Preferences Toward Product Attributes of Dietary Supplements Under Mandatory Food Traceability Systems in Korea최경현
2016-04Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game류호경
2016-03Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game권규현
2016-03Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game김지은

BROWSE