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Showing results 1 to 20 of 173

Issue DateTitleAuthor(s)
2016-051차 의료기관에서 상급종합병원으로 진료의뢰 시 발생하는 예약 불이행 환자들의 이탈 요건에 관한 연구서민석
2016-121차 의료기관에서 상급종합병원으로 진료의뢰 시 발생하는 예약불이행 환자들의 이탈요인에 관한 연구서민석
2016-013D프린팅을 활용한 촉지도 디자인사례연구김지은
2016-06An Affordance-Based Model of Human Action Selection in a Human-Machine Interaction System with Cognitive Interpretations류호경
2015-12Analysis of Time-Dependent Brain Network on Active and MI Tasks for Chronic Stroke Patients권규현
2011-10A Bayesian multivariate probit analysis of Korean firms' information system adoption최재영
2018-02Can Next-Generation Vehicles Sustainably Survive in the Automobile Market? Evidence from Ex-Ante Market Simulation and Segmentation최재영
2016-09A case study in an automotive assembly line: exploring the design framework for manaufacturing gamification최경현
2018-02CBR을 이용한 엔지니어링 프로젝트의 설계 프로세스 혁신 방안이한나
2017-06CCTV 통합관제센터의 실내공간특성에 대한 사례분석연구 - 인간공학디자인(HFD)의 관점에서권규현
2015-08Collaborative research for academic knowledge creation: How team characteristics, motivation, and processes influence research impact최재영
2019-01Comparative analysis of US and China artificial intelligence patents trends김지은
2019-01Comparative analysis of US and China artificial intelligence patents trends류호경
2019-07Comparison of the Change in Interpretative Stances of Lifelog Photos versus Manually Captured Photos Over Time류호경
2011-07Complementarity and contextuality in the adoption of information systems최재영
2016-06Comprehensive Capability Model for Managing Business Driven Innovation through the use of Design Quality Scorecards김지은
2019-01Consumer Preferences Toward Product Attributes of Dietary Supplements Under Mandatory Food Traceability Systems in Korea최경현
2016-04Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game류호경
2016-03Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game권규현
2016-03Cooperation begins: Encouraging critical thinking skills through cooperative reciprocity using a mobile learning game김지은

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