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Reconfigurable Architecture Design for H.264 Motion Estimation and 3D Graphics Rendering

Title
Reconfigurable Architecture Design for H.264 Motion Estimation and 3D Graphics Rendering
Author
신현철
Issue Date
2005-10
Publisher
대한전자공학회
Citation
ISOCC 2005 Conference, Page. 68 - 71
Abstract
As digital mobile communication becomes popular, data processing capability that includes H.264 and 3D graphics will be essential for future mobile terminals. In this paper, reconfigurable architecture is described, which can perform either notion estimation for H.264 or rendering for 3D graphics. In motion estimation for variable block sizes, disable approximate unit has been designed to make early termination of absolute difference computation when the termination does not affect the performance. In 3D rendering, midline traversal algorithm is used for parallel processing. Memories are partitioned for sharing and selective power shutdown. Processing elements are also shared to reduce the chip area by 7%.
URI
https://www.dbpia.co.kr/journal/articleDetail?nodeId=NODE01789743http://repository.hanyang.ac.kr/handle/20.500.11754/111652
Appears in Collections:
COLLEGE OF ENGINEERING SCIENCES[E](공학대학) > ELECTRICAL ENGINEERING(전자공학부) > Articles
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